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House of Lancaster guide: strengths, counters and build orders

English variant with Manors and a sheep economy, 2 TC boom and White Tower Castle

Strengths

  • Manors give free food and wood and +10 population
  • Lancaster Castle does a Muster: 5 Demilancers in Feudal
  • Yeoman Archers have 6 range and are faster
  • Hobelars are cheap with high ranged armor
  • Every Keep gives 3 free Earl's Guards

Weaknesses

  • Manors cost stone; built greedily they slow the opening
  • Average Feudal army; all-ins punish the boom
  • Demilancers deal weak damage without Keeps

How to counter House of Lancaster

  1. Hit the boom between minutes 5 and 7
  2. Destroy the Manors with Rams or siege
  3. Keep Spearmen at home against the Demilancer Muster
  4. Heavy cavalry or Men-at-Arms against Yeomen
  5. Don't play Archers into Yeomen

Units that work well: Cavalry · Men-at-Arms · Rams · Spearmen

Layla's in-game tip: Hit the Manors and the second TC between minutes five and seven

Power spikes and timings

  1. 4:07Feudal with Lancaster Castle, a 5-Demilancer Muster ready
  2. 8:30White Tower Castle with 2 TC and a Manor

Strongest armies per age (simulator)

Open-field fights in Layla's battle simulator against standard armies of the same cost. Score = resources needed per enemy resource (lower is better; 1.0 is an even trade).

Feudal Age

  • Hardened Spearman1
  • Hardened Spearman + Hobelar1.05
  • Hobelar1.3

Castle Age

  • Earl's Guard + Veteran Spearman0.87
  • Earl's Guard0.88
  • Earl's Guard + Crossbowman0.89

Imperial Age

  • Elite Spearman + Elite Earl's Guard0.8
  • Elite Spearman0.82
  • Elite Earl's Guard + Elite Crossbowman0.82

Civilization bonuses

  • Villagers gather from sheep +20% faster.
  • Build Manors to passively generate food and wood.
  • Town Centers spawn 4 sheep when built.
  • Keeps grant 3 free Earl's Guards when built.
  • Active Keeps improve the damage of Earl's Guards and Demilancers.
  • Villagers wield short bows when attacking enemy units.
  • Ships are -10% cheaper to produce.

Landmarks

  • Abbey of Kings (built in Age 1; 400F 200G · 190s) Heals all nearby friendly units that are out of combat by +6 every 1 seconds. Ordain up to 4 Lords of Lancaster, powerful melee leaders which increase the max…
  • Lancaster Castle (built in Age 1; 400F 200G · 190s) Defensive Landmark that can do a one-time muster of units in each Age. The cost of mustering units is reduced by 50 resources per Manor. Grants all Manors…
  • King's College (built in Age 2; 1200F 600G · 220s) Reduces research costs of all technologies by -20%. Contains unique Military technologies for House of Lancaster.
  • Manor (built in Age 2; 175W 100S · 45s) Acts as a drop off building for all resource types. Passively generates 10 wood and 30 food per minute. Generates an additional 4 food and 2 wood for each…
  • The White Tower (built in Age 2; 1200F 600G · 220s) Acts as a Keep with all the behaviors, technologies, and bonuses. Grants 3 Earl's Guard upon being fully constructed.
  • Berkshire Palace (built in Age 3; 2400F 1200G · 250s) Acts as a Keep with increased health and powerful incendiary arrows. All weapons have 14.5 tiles of range. Increases the maximum damage granted by a House…
  • Wynguard Palace (built in Age 3; 2400F 1200G · 250s) Allows the production of 4 battalions: Wynguard Army, Earl's Retinue, Garrison Command, and Gunpowder Contingent.
  • Cathedral of St. Thomas (built in Age 4; 5000F 5000W 5000G 5000S · 600s) Build and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.

House of Lancaster build orders

  • 2 TC and Manor BoomboomFeudal 4:07Castle 8:30
How Layla reads build orders out live

House of Lancaster matchups

All matchups

FAQ

What counters House of Lancaster in AoE4?
Cavalry, Men-at-Arms, Rams, Spearmen. Hit the boom between minutes 5 and 7
Is House of Lancaster a good civ in AoE4 right now?
House of Lancaster wins 49.9% of ranked 1v1 games across all ranks (about 45,663 games), which puts it in tier B on our tier list.
What are the unique units of House of Lancaster?
Demilancer, Earl's Guard, Hobelar, Lord of Lancaster, Yeoman. - Yeoman: Archer Replacement. Ranged infantry with increased speed and range. Can be upgraded to fire a devastating volley of arrows into the targeted area. - Hobelar: Horseman Replacement. Cheap and expendable cavalry with high ranged armor. - Earl's Guard: Man-at-Arms Replacement. Heavy Melee Infantry that periodically throws daggers. - Demilancer: Special Heavy Cavalry. Accessed only via landma
When is House of Lancaster strongest?
4:07 — Feudal with Lancaster Castle, a 5-Demilancer Muster ready · 8:30 — White Tower Castle with 2 TC and a Manor

Data from the open game data (aoe4world/data), patch 16.2.10884, public ranked statistics, and Layla Coach's battle simulator. Layla Coach is an independent tool, not affiliated with Microsoft, Relic Entertainment or World's Edge.

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