Malians guide: strengths, counters and build orders
Gold economy from the Pit Mine and cattle; Sofa and Archers, or Donso and Javelins
Strengths
- Very strong gold from the Pit Mine and Mansa Quarry
- TC costs gold instead of stone, so expanding is easy
- Safe food from cattle and Ranches
- Strong Feudal units: Sofa, Donso, Javelin Throwers and Musofadi
- Veteran upgrades at half cost and time
Weaknesses
- No boar, and houses give half population
- Unique units have low HP and need micro
- Weak against Abbasid Dynasty (Camels and Ghulams) and strong tempo
- The Pit Mine and houses are outside TC protection
How to counter Malians
- Hit the Pit Mine and the houses around it, that's the gold engine
- Raid the cattle and Ranches; cattle are slow and Ranches are wood
- Against Sofa and Archers: Spearmen and Crossbows
- Against Javelins: Horsemen and Knights. Against Musofadi: Archers
- Scout: second Pit Mine, Stable count, Mills making cattle, second TC
Units that work well: Spearmen · Crossbowmen · Horsemen · Knights · Archers
Layla's in-game tip: Malians: hit the Pit Mine and cattle, and Spearmen against Sofa
Power spikes and timings
- 4:55Feudal: Stable and Sofa raids, or Donso and Javelins
- 10:3020 Sofa and 12 Archers with upgrades at 10:30
- 12:15Castle: lots of Archers and Sofa, raiding and expanding
Strongest armies per age (simulator)
Open-field fights in Layla's battle simulator against standard armies of the same cost. Score = resources needed per enemy resource (lower is better; 1.0 is an even trade).
Feudal Age
- Mansa Musofadi Warrior0.55
- Mansa Musofadi Warrior + Musofadi Warrior0.59
- Mansa Musofadi Warrior + Hardened Donso0.68
Castle Age
- Veteran Mansa Musofadi Warrior0.53
- Veteran Mansa Musofadi Warrior + Veteran Musofadi Warrior0.59
- Veteran Mansa Musofadi Warrior + Veteran Archer0.64
Imperial Age
- Elite Mansa Musofadi Warrior0.52
- Elite Mansa Musofadi Warrior + Elite Musofadi Warrior0.55
- Elite Musofadi Warrior0.61
Civilization bonuses
- Construct Pit Mines on Gold Veins to generate Gold without depleting the deposit.
- Produce Cattle from Mills in the Dark Age (I). Malian Villagers harvest Food from Cattle faster than other civilizations or they can be garrisoned in a Cattle Ranch for Food over time.
- Musofadi units can use the Activate Stealth ability to setup ambush attacks.
- Five unique units with a different take on the counter system.
- Veteran unit technologies are researched in half the time and cost.
- Gold collected from Trader routes reduce the research time of future technologies.
- Traders and Trade Ships that pass by Toll Outposts instantly provide bonus Gold based on the amount of Gold being carried. Does not generate any bonus tax if a toll outpost is built within range of another one.
- Fishing Boats drop off 10% of their Food as Gold.
- Movement speed of all ships is increased when near Docks.
- Transport Ships attack with javelins for each unit garrisoned.
Landmarks
- Mansa Quarry (built in Age 1; 400F 200G · 190s) Generates 75 Gold per minute. Can be toggled to generate Stone instead.
- Pit Mine (built in Age 1; 150W · 15s) Must be built on a Gold Vein. Mines 36 Gold per minute without depleting the deposit. If a deposit has been depleted, the Pit Mine can be re-placed on…
- Saharan Trade Network (built in Age 1; 400F 200G · 190s) Acts as a Toll Outpost that comes with Defensive Javelin Emplacement researched. Unlocks Javelin Emplacement for Outposts. All Traders and Trade Ships taxed…
- Toll Outpost (built in Age 1; 100W · 60s) Offers extensive line of sight and detects units stealth or disguises. Can be upgraded with weaponry and fortifications. Attacks while garrisoned. Passing…
- Cattle Ranch (built in Age 2; 125W · 15s) Cattle garrisoned in this ranch generate +25 Food per minute. This value is increased by the food upgrades.
- Farimba Garrison (built in Age 2; 1200F 600G · 220s) Enlist one of three units to enhance your roster for free: the Mansa Musofadi, Mansa Javelineer, or Freeborn Warrior. The other two can be enlisted for an…
- Grand Fulani Corral (built in Age 2; 1200F 600G · 220s) Nearby cattle provide 18 Food per minute.
- Fort of the Huntress (built in Age 3; 2400F 1200G · 250s) Acts as a Keep that shoots poison arrows. Infantry units nearby the Landmark enter Stealth for 30 seconds. Musofadi Warriors and Musofadi Gunners gain First…
- Griot Bara (built in Age 3; 2400F 1200G · 250s) Begin a festival for 300 Gold, providing global enhancements to Food gather rates, unit production speeds, or damage of torches and siege attacks. One…
- Great Mosque (built in Age 4; 5000F 5000W 5000G 5000S · 600s) Build and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.
Malians build orders
- Fast Pit Mine and CattleboomFeudal 4:11Castle 12:15
- 2 Stable Sofa and ArchersaggressiveFeudal 4:24
Malians matchups
Best matchups
Hardest matchups
All matchups
- vs Sengoku Daimyo55.8% · 1,371
- vs Jeanne d'Arc54.3% · 1,632
- vs Holy Roman Empire54.1% · 4,533
- vs Rus53.6% · 4,184
- vs Chinese52.3% · 3,770
- vs House of Lancaster52.3% · 3,028
- vs Jin Dynasty51.9% · 2,113
- vs English50.9% · 12,124
- vs French50.9% · 12,008
- vs Ayyubids50.4% · 2,315
- vs Mongols49% · 3,900
- vs Order of the Dragon48.3% · 5,830
- vs Ottomans47.2% · 4,959
- vs Delhi Sultanate47% · 2,100
- vs Japanese46% · 5,550
- vs Macedonian Dynasty45.8% · 4,629
- vs Byzantines45.5% · 3,461
- vs Golden Horde45.2% · 3,503
- vs Tughlaq Dynasty44.8% · 1,397
- vs Knights Templar42.9% · 10,097
- vs Abbasid Dynasty42.1% · 2,760
- vs Zhu Xi's Legacy40.4% · 3,559
FAQ
- What counters Malians in AoE4?
- Spearmen, Crossbowmen, Horsemen, Knights, Archers. Hit the Pit Mine and the houses around it, that's the gold engine
- Is Malians a good civ in AoE4 right now?
- Malians wins 48.5% of ranked 1v1 games across all ranks (about 49,412 games), which puts it in tier C on our tier list.
- What are the unique units of Malians?
- Donso, Vanguard Scout, Javelin Thrower, Mansa Javelineer, Mansa Musofadi Warrior, Musofadi Warrior, Sofa, Warrior Scout, Freeborn Warrior, Musofadi Gunner. - Donso: Spearman replacement. Light melee infantry with increased health and melee armor that can periodically throw a javelin. - Warrior Scout: Light cavalry that can improve damage, move speed, health, and health regeneration. - Musofadi Warrior: Fast, light, anti-armor infantry that can use the Activate Stealth ability. - Javelin Thrower: Anti-ranged infantry that throws a javelin from extende
- When is Malians strongest?
- 4:55 — Feudal: Stable and Sofa raids, or Donso and Javelins · 10:30 — 20 Sofa and 12 Archers with upgrades at 10:30 · 12:15 — Castle: lots of Archers and Sofa, raiding and expanding
Data from the open game data (aoe4world/data), patch 16.2.10884, public ranked statistics, and Layla Coach's battle simulator. Layla Coach is an independent tool, not affiliated with Microsoft, Relic Entertainment or World's Edge.