Tughlaq Dynasty guide: strengths, counters and build orders
Worker Elephants instead of drop-off buildings, Forts and Governors, and a very strong Imperial elephant army
Strengths
- Worker Elephants remove walking time, and berries +30%
- Upgrades finish in seconds, for sharp timings
- One of the strongest Imperials: upgraded Raider Elephants with Archers
- Healer Elephants win Feudal fights against small numbers of Spearmen and Archers
- Strong on water and hybrid maps, fishing boats can attack
Weaknesses
- Weak early economy with no boar, food runs out fast
- Technologies are expensive
- Early Forts waste tempo and map control
- One of the weakest land civs according to pros
How to counter Tughlaq Dynasty
- Starve his food: take the deer and berries and pressure early
- Pressure before the Fort and the second TC finish around minute 6
- Against Healer Elephants: mass Archers and Crossbows, don't go in with melee infantry
- Against Raider Elephants: Spearmen and walls
- Close out the game or break him before Imperial
Units that work well: Spearmen · Archers · Crossbowmen
Layla's in-game tip: Pressure early and take his food, Archers against the elephants
Power spikes and timings
- 2:10May go early Feudal with the Dome and attack with Healer Elephants
- 6:00The Fort and the second TC are finishing, then he scales
Strongest armies per age (simulator)
Open-field fights in Layla's battle simulator against standard armies of the same cost. Score = resources needed per enemy resource (lower is better; 1.0 is an even trade).
Feudal Age
- Amir Warrior0.38
- Amir Warrior + Hardened Spearman0.56
- Amir Warrior + Archer0.6
Castle Age
- Amir Warrior0.63
- Amir Warrior + Veteran Spearman0.73
- Amir Warrior + Man-at-Arms0.78
Imperial Age
- Amir Warrior0.71
- Amir Warrior + Elite Spearman0.73
- Amir Warrior + Elite Man-at-Arms0.77
Civilization bonuses
- Town Centers, Worker Elephants, and Docks provide bonus resources when Villagers and Fishing Ships drop off.
- Worker Elephants move freely and act as universal resource drop-offs.
- All technology is more expensive but research near instantly.
- Tughlaqabad Forts act as Keeps and are available from the Feudal Age (II).
- Tughlaqabad Forts can be upgraded to increase defenses and unlocks Governors.
- Select a Governor at any fort to take the dynasty to new heights.
- Governors provide economy, tempo, military, research, and religious bonuses.
- Infantry units are able to construct Palisade Walls.
- Gather from Berry Bushes +30% faster but cannot gather from Boar.
- Berry carry capacity increased +3.
Landmarks
- Dome of the Faith (built in Age 1; 400F 200G · 190s) Acts as a Mosque and provides early access to Healer Elephants. Produces Imams and Healer Elephants at a discount of 65 Gold.
- Tower of Victory (built in Age 1; 400F 200G · 190s) The Tower of Victory increases the attack speed of Elephants by +20% when produced from buildings within influence.
- Worker Elephant (built in Age 1; 25F 50W) Send a new Worker Elephant from the nearest Town Center or Tughlaqabad Fort to the targeted location. Villagers automatically gather resources once they reach…
- Compound of the Defender (built in Age 2; 1200F 600G · 220s) Reduces Stone cost of buildings by 25%. Unlocks an additional upgrade to each Tughlaqabad Fort which further enhances health and Governor benefits.
- House of Learning (built in Age 2; 1200F 600G · 220s) Grants no immediate bonus other than advancing to the next Age, but contains many unique technologies.
- Tughlaqabad Fort (built in Age 2; 400S · 135s) Heavy garrison and defensible position that can select a Governor bonus. Can be upgraded with weaponry. Adds additional attacks while garrisoned.
- Hisar Academy (built in Age 3; 2400F 1200G · 250s) Acts as Madrasa. Generates 70 Food and 70 Gold per minute for every active Governor.
- Mosque (built in Age 3; 100W · 25s) Produces religious units and houses religious technologies. Starting in the Castle Age (III), religious units can pick up Relics and place them in this…
- Palace of the Sultan (built in Age 3; 2400F 1200G · 250s) Appoint a Governor to the Palace of the Sultan and immediately gain their fourth tier benefactor bonus.
- Great Palace of Agra (built in Age 4; 5000F 5000W 5000G 5000S · 600s) Build and defend a Wonder to secure victory. Rival civilizations will be aware of its construction and seek to destroy it.
Tughlaq Dynasty build orders
- Tower of Victory and Fort Boomdefensive
- Healer Elephant AggressionaggressiveFeudal 2:10
- 2 TC and Fortboom
Tughlaq Dynasty matchups
Best matchups
All matchups
- vs Jeanne d'Arc55.5% · 710
- vs Malians55.2% · 1,397
- vs Ayyubids53.8% · 1,042
- vs Chinese53.8% · 1,651
- vs Sengoku Daimyo52.3% · 602
- vs French52.1% · 5,114
- vs Zhu Xi's Legacy51.9% · 1,485
- vs Holy Roman Empire51.8% · 1,990
- vs Rus51.7% · 1,876
- vs English50.7% · 5,257
- vs Japanese50.7% · 2,417
- vs Abbasid Dynasty50.4% · 1,217
- vs Mongols50.2% · 1,757
- vs Ottomans49.6% · 2,086
- vs Byzantines49.2% · 1,570
- vs Golden Horde49.2% · 1,485
- vs House of Lancaster49% · 1,397
- vs Delhi Sultanate48.5% · 976
- vs Macedonian Dynasty45.9% · 2,039
- vs Jin Dynasty45.2% · 940
- vs Order of the Dragon45% · 2,538
- vs Knights Templar42.3% · 4,601
FAQ
- What counters Tughlaq Dynasty in AoE4?
- Spearmen, Archers, Crossbowmen. Starve his food: take the deer and berries and pressure early
- Is Tughlaq Dynasty a good civ in AoE4 right now?
- Tughlaq Dynasty wins 49.6% of ranked 1v1 games across all ranks (about 22,074 games), which puts it in tier B on our tier list.
- What are the unique units of Tughlaq Dynasty?
- Fishing Boat, Healer Elephant, Imam, Raider Elephant, Worker Elephant, Ballista Elephant, War Elephant. Raiding Elephant: Fast elephant effective at raiding, flanking, and countering ranged units. Can trample to bypass any unit to deal damage in an area. Healer Elephant: High health and armored melee elephant mounted with two Imams that can heal units individually. Deals more damage for each nearby melee infantry. War Elephant: Heavy melee cavalry mounted with a Spearman that has high health and dam
- When is Tughlaq Dynasty strongest?
- 2:10 — May go early Feudal with the Dome and attack with Healer Elephants · 6:00 — The Fort and the second TC are finishing, then he scales
Data from the open game data (aoe4world/data), patch 16.2.10884, public ranked statistics, and Layla Coach's battle simulator. Layla Coach is an independent tool, not affiliated with Microsoft, Relic Entertainment or World's Edge.