Daimyo: stats, counters and how to use it
High health and damage melee cavalry that provides an aura that increases attack speed of nearby military units. Effective against melee units. Limited to one per Daimyo Estate built.
Heavy Melee CavalryUnique unitTrained at: hojo-clan-daimyo-estate, oda-clan-daimyo-estate, takeda-clan-daimyo-estate
Stats per age
| Version | Age | Cost | HP | Armor | Speed | Attack |
|---|---|---|---|---|---|---|
| Daimyo | Feudal Age | 140F 110G · 25s · pop 1 | 240 | M2/R2 | 1.625 | Katana: 18 melee /1.5s (dps 12.0) Torch: 10 fire /2.125s (dps 4.7) rng 1.25 Naginata: 24 melee /0.525s (dps 45.7) rng 1.04 |
With all upgrades: HP 300 · M5/R5 · dmg 22 /1.5s (dps 14.7) · spd 1.62
What counters the Daimyo
- War Elephant+40 vs cavalry
- Spearman+28 vs cavalry
- Desert Raider+19 vs cavalry
- Musofadi Warrior+18 vs heavy
- Camel Rider+16 vs cavalry
- Crossbowman+12 vs heavy
- Arbalétrier+12 vs heavy
- Tower Elephant+12 vs heavy
- Gilded Spearman+56 vs cavalry
- Heavy Spearman+30 vs cavalry
- Atgeirmaðr+28 vs cavalry
- Donso+28 vs cavalry
What the Daimyo beats
No bonus damage: it wins with stats (HP, armor, damage) rather than a hard counter.
Strengths (game data)
- Heavy armor
- Strong in melee combat
Weaknesses (game data)
- Countered by Spearmen and Crossbowmen
Civilizations with this unit
FAQ
- What counters the Daimyo in AoE4?
- War Elephant (+40 vs cavalry), Spearman (+28 vs cavalry), Desert Raider (+19 vs cavalry), Musofadi Warrior (+18 vs heavy), Camel Rider (+16 vs cavalry), Crossbowman (+12 vs heavy)
- Which civilizations can train the Daimyo?
- Sengoku Daimyo
Data from the open game data (aoe4world/data), patch 16.2.10884, public ranked statistics, and Layla Coach's battle simulator. Layla Coach is an independent tool, not affiliated with Microsoft, Relic Entertainment or World's Edge.