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Katana Bannerman: stats, counters and how to use it

Samurai with an aura that increases damage of melee infantry. Comes with the Deflective Armor ability that periodically blocks attacks.

Heavy Melee InfantryUnique unitTrained at: barracks

Stats per age

VersionAgeCostHPArmorSpeedAttack
Katana BannermanFeudal Age90F 30G · 15s · pop 1155M3/R31.375
Katana: 8 melee /1.375s (dps 5.8)
Torch: 10 fire /2.125s (dps 4.7) rng 1.25

With all upgrades: HP 178 · M6/R6 · dmg 17.5 /1.38s (dps 12.7) · spd 1.38

What counters the Katana Bannerman

What the Katana Bannerman beats

No bonus damage: it wins with stats (HP, armor, damage) rather than a hard counter.

Strengths (game data)

  • Banner drops on death
  • Heavy armor
  • Increased move speed

Weaknesses (game data)

  • Countered by Knights, Lancers, and Crossbowmen

Civilizations with this unit

FAQ

What counters the Katana Bannerman in AoE4?
Musofadi Warrior (+18 vs heavy), Crossbowman (+12 vs heavy), Arbalétrier (+12 vs heavy), Tower Elephant (+12 vs heavy), Gilded Crossbowman (+21 vs heavy), Mansa Musofadi Warrior (+18 vs heavy)
Which civilizations can train the Katana Bannerman?
Japanese

Data from the open game data (aoe4world/data), patch 16.2.10884, public ranked statistics, and Layla Coach's battle simulator. Layla Coach is an independent tool, not affiliated with Microsoft, Relic Entertainment or World's Edge.

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