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Ozutsu: stats, counters and how to use it

Ranged infantry equipped with a huge gunpowder weapon that has good weapon range, siege, and splash damage.

Heavy Ranged Gunpowder InfantryUnique unitTrained at: archery-range

Stats per age

VersionAgeCostHPArmorSpeedAttack
Early OzutsuCastle Age85F 155G · 35s · pop 1130M0/R21
Ozutsu: 22 ranged /4.75s (dps 4.6) rng 5.5 [+70 vs building]
OzutsuImperial Age85F 155G · 35s · pop 1160M0/R41
Ozutsu: 28 ranged /4.75s (dps 5.9) rng 6.5 [+130 vs building]

With all upgrades: HP 160 · M3/R7 · dmg 35.0 /4.75s (dps 7.4) · spd 1

What counters the Ozutsu

What the Ozutsu beats

No bonus damage: it wins with stats (HP, armor, damage) rather than a hard counter.

Strengths (game data)

  • Anti-building
  • Area damage

Weaknesses (game data)

  • Slow move speed
  • Slow attack speed
  • Countered by Horsemen and Crossbowmen

Civilizations with this unit

FAQ

What counters the Ozutsu in AoE4?
Musofadi Warrior (+18 vs heavy), Sipahi (+18 vs ranged), Horseman (+13 vs ranged), Javelin Thrower (+13 vs ranged), Crossbowman (+12 vs heavy), Arbalétrier (+12 vs heavy)
Which civilizations can train the Ozutsu?
Japanese, Sengoku Daimyo

Data from the open game data (aoe4world/data), patch 16.2.10884, public ranked statistics, and Layla Coach's battle simulator. Layla Coach is an independent tool, not affiliated with Microsoft, Relic Entertainment or World's Edge.

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