Handcannoneer: stats, counters and how to use it
Powerful all-purpose ranged infantry.
Ranged Gunpowder InfantryTrained at: archery-range
Stats per age
| Version | Age | Cost | HP | Armor | Speed | Attack |
|---|---|---|---|---|---|---|
| Early Handcannoneer | Castle Age | 120F 120G · 35s · pop 1 | 100 | M0/R0 | 1.125 | Handcannon: 26 ranged /2.125s (dps 12.2) rng 4 |
| Handcannoneer | Imperial Age | 120F 120G · 35s · pop 1 | 130 | M0/R0 | 1.125 | Handcannon: 38 ranged /2.125s (dps 17.9) rng 4 |
With all upgrades: HP 130 · M3/R3 · dmg 47.5 /2.12s (dps 22.4) · spd 1.12
What counters the Handcannoneer
- Sipahi+18 vs ranged
- Camel Archer+14 vs light gunpowder infantry
- Horseman+13 vs ranged
- Javelin Thrower+13 vs ranged
- Longbowman+9 vs light gunpowder infantry
- Archer+8 vs light gunpowder infantry
- Raider Elephant+28 vs ranged
- Gilded Horseman+20 vs ranged
- Ghazi Raider+18 vs ranged
- Condottiero+16 vs gunpowder
- Genitour+14 vs ranged
- Hippodrome Horseman+13 vs ranged
What the Handcannoneer beats
No bonus damage: it wins with stats (HP, armor, damage) rather than a hard counter.
Strengths (game data)
- High damage
Weaknesses (game data)
- High cost
- Slow movement speed
- Countered by Horsemen
Civilizations with this unit
FAQ
- What counters the Handcannoneer in AoE4?
- Sipahi (+18 vs ranged), Camel Archer (+14 vs light gunpowder infantry), Horseman (+13 vs ranged), Javelin Thrower (+13 vs ranged), Longbowman (+9 vs light gunpowder infantry), Archer (+8 vs light gunpowder infantry)
- Which civilizations can train the Handcannoneer?
- Abbasid Dynasty, Ayyubids, Byzantines, Chinese, Delhi Sultanate, English, French, Golden Horde, Holy Roman Empire, House of Lancaster, Jeanne d'Arc, Macedonian Dynasty, Mongols, Tughlaq Dynasty
Data from the open game data (aoe4world/data), patch 16.2.10884, public ranked statistics, and Layla Coach's battle simulator. Layla Coach is an independent tool, not affiliated with Microsoft, Relic Entertainment or World's Edge.