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Handcannoneer: stats, counters and how to use it

Powerful all-purpose ranged infantry.

Ranged Gunpowder InfantryTrained at: archery-range

Stats per age

VersionAgeCostHPArmorSpeedAttack
Early HandcannoneerCastle Age120F 120G · 35s · pop 1100M0/R01.125
Handcannon: 26 ranged /2.125s (dps 12.2) rng 4
HandcannoneerImperial Age120F 120G · 35s · pop 1130M0/R01.125
Handcannon: 38 ranged /2.125s (dps 17.9) rng 4

With all upgrades: HP 130 · M3/R3 · dmg 47.5 /2.12s (dps 22.4) · spd 1.12

What counters the Handcannoneer

What the Handcannoneer beats

No bonus damage: it wins with stats (HP, armor, damage) rather than a hard counter.

Strengths (game data)

  • High damage

Weaknesses (game data)

  • High cost
  • Slow movement speed
  • Countered by Horsemen

Civilizations with this unit

FAQ

What counters the Handcannoneer in AoE4?
Sipahi (+18 vs ranged), Camel Archer (+14 vs light gunpowder infantry), Horseman (+13 vs ranged), Javelin Thrower (+13 vs ranged), Longbowman (+9 vs light gunpowder infantry), Archer (+8 vs light gunpowder infantry)
Which civilizations can train the Handcannoneer?
Abbasid Dynasty, Ayyubids, Byzantines, Chinese, Delhi Sultanate, English, French, Golden Horde, Holy Roman Empire, House of Lancaster, Jeanne d'Arc, Macedonian Dynasty, Mongols, Tughlaq Dynasty

Data from the open game data (aoe4world/data), patch 16.2.10884, public ranked statistics, and Layla Coach's battle simulator. Layla Coach is an independent tool, not affiliated with Microsoft, Relic Entertainment or World's Edge.

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